This hands-on beginners guide gets you building games fast, all with the awesome Unity engine! You’ll speed past the basics and use your existing coding skills to create 2D, 3D, and AR/VR games.
In Unity in Action, Third Edition, you will learn how to:
Create characters that run, jump, and bump into things
Build 3D first-person shooters and third-person action games
Construct 2D card games and side-scrolling platformers
Script enemies with AI
Improve game graphics by importing models and images
Design an intuitive user interface for your games
Play music and spatially-aware sound effects
Connect your games to the internet for online play
Deploy your games to desktop, mobile, and the web
Thousands of new game developers have chosen Joe Hocking’s Unity in Action as their first step toward Unity mastery. Starting with the initial groundwork of a new game development project, you’ll quickly start writing custom code instead of clicking together premade scripts. This fully updated third edition comes packed with fully refreshed graphics, Unity’s latest features, and coverage of augmented and virtual reality toolkits. You'll master the Unity toolset from the ground up, learning the skills to go from application coder to game developer.
about the technology
Writing games is rewarding and fun—and with Unity, it’s easy to get started! Unity handles the heavy lifting, so you can focus on game play, graphics, and user experience. C# support and a huge ecosystem of prebuilt components help even first-time developers go from the drawing board to the screen fast.
about the book
Unity in Action, Third Edition teaches you to create games with the Unity game platform. It’s many 2D, 3D, and AR/VR game examples give you hands-on experience with Unity’s workflow tools and state-of-the-art rendering engine. This fully updated third edition presents new coverage of Unity’s XR toolkit and shows you how you can start building with virtual and augmented reality.
what's inside
Create characters that run, jump, and bump into things
Script enemies with AI
Play music and spatially-aware sound effects
Deploy your games to desktop, mobile, and the web
about the reader
For programmers who know any object-oriented programming language. Examples are in C#.
about the author
Joe Hocking is a software engineer who specializes in interactive media development. He currently works for Qualcomm, wrote most of the third edition while working for BUNDLAR, and wrote the first edition while at Synapse Games. He has also taught classes at the University of Illinois Chicago, the School of the Art Institute of Chicago, and Columbia College Chicago. He lives in the Chicago suburbs with his wife and two kids. His website is www.newarteest.com.
The book you should buy if you want to get a thorough understanding of how to use Unity. Highly recommended!
A practical and didactic book that will take you by the hand and teach you how to create amazing games.
An all-around comprehensive resource to get you started with Unity.
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of customers that buy this product give it a 4 or 5-Star rating.
“Great buy”
Great overview of Unity
December 4, 2022 by Jorvis (United States)
“Great first Unity book. It goes mid-depth and pretty wide. It provides a mental scaffolding and "why'd they do it that way" understanding. It tries to reach a wide spectrum of skill levels. If you're already a coder, skim parts that are obvious.”
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“Great value”
June 21, 2022 by Kevin (TX, United States)
“Thorough, well written book. Took me from knowing nothing about game programming to feeling confident about developing apps for multiple platforms.”
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I chose Manning because I trust them. For years, they have been my go-to for quality technical books... they are approachable, but go far deeper than the average book from other publishers.
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I wanted to learn about game programming.
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“Great buy”
February 10, 2022 by Ricardo M. (US)
“This is an excellent introduction to C# for Unity and to Unity in general.”
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Best price and included digital version with print version
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I use this book in class.
Verified Buyer
May 16, 2023 by Alex (US)
“"Unity in Action" is a great book for beginners. It provides a solid introduction to the Unity engine, covering essential concepts and workflows. However, the book would benefit from additional code examples and sample projects involving actual C# code to enhance the practical learning experience.”
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The books don't have DRM encryption and I can read books on any device
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